| > To Continue with Chapter 4
Amplitude Modulation Introduction to Modulation
Installed Modulated signals are those which are changed regularly in time, usually by other signals. They can get pretty complicated. For example, modulated signals can modulate other signals! To create a modulated signal we begin with two or more oscillators (or anything that produces a signal) and combine the output signals of the oscillators in such a way as to modulate the amplitude, frequency, and/or phase of one of the oscillators.
The applet at the beginning of this section shows what happens, in the case of frequency modulation, if the modulating signal is low frequency. In that case we'll hear something like vibrato (a regular change in frequency, or perceived pitch). We can also modulate amplitude in this way (tremolo), or even formant frequencies if we wanted. Low frequency modulations (that is, modulators which themselves are low frequency signals) are excellent ways to produce interesting sonic effects. Amplitude Modulation The diagram below shows how we might construct a computer music instrument to do amplitude modulation. The two ovaloids are often called unit generators, and they refer to some software device like an oscillator, a mixer, filter, an envelope generator, or something like that which has inputs and outputs, and makes and transforms digital signals.
Tenney made use of some simple modulation trajectories to control timbral parameters over time (like amplitude modulation rate, spectral upper limit, note-duration, and so on). By simply coding these functions in the computer, and linking the output to the synthesis engine, Tenney was able to realize a number of highly original works in which he controlled the overall , large-scale process, but the micro-structure was largely determined by the computer making use of his curves. Phases was released on an Artifact CD of James Tenney's computer music. |
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